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EldritchDM

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Land of Twilight & Blood

In the world of Varian, the once mighty sun has been shattered into countless fragments, casting the realm into perpetual twilight. These shards, known as Luminar Shards, hover ominously in the sky, emitting a dim, eerie light that barely pierces through the darkness below. The cataclysmic event that shattered the sun also led to the death of most of the gods, causing the essence of godly blood, Ichor, to rain down upon the lands. Leaving many divine realms empty and their power scattered across Varian.


The land is now steeped in Ichor and a dark ambiance, with twisted landscapes, corrupted creatures, and shadowy realms dominating the landscape. Once-thriving civilizations lie in ruin, and survivors struggle to eke out a grim existence amidst the remnants of the shattered sun. Surviving Nations hold little land and latch onto any power they can find in a desperate struggle to survive.


Ichor Springs, decayed remnants of a God's divine spark, have become a coveted yet perilous resource. These springs contain the essence of godly blood and power, which imparts unique abilities or curses to those who harness it. Factions and cults vie for control over these Springs, seeking to unlock the mysteries hidden within or wield the divine power for their own ambitions.


The dead gods, reduced to mere echoes of their former selves, occasionally whisper cryptic guidance, dark prophecies, or maddening secrets to those who dare to listen. Some of the Dead Gods even roam the landscape as creatures known as Titans. Their corpses acting on instinct alone. Adventurers and scholars alike embark on quests to unravel the truth behind the gods' demise and discern the implications it holds for Varian, as well as resurrect their own gods.


The shattered sun has given rise to peculiar magical phenomena. Necromantic and Eldritch energies seep through the cracks in reality, reanimating the dead and transforming the living into grotesque forms. The few gods to have survived are in a constant battle against these eldritch invaders that wish to take advantage of the weakened world, and can offer up little help to their followers. Arcane anomalies manifest in areas where the Luminar Shards concentrate, warping reality and causing unpredictable effects.


In this desolate world, adventurers must navigate treacherous landscapes, confront corrupted creatures, and contend with the ambitions of rival factions. The allure of Ichor blurs the line between good and evil as individuals grapple with the temptation of divine power and face the consequences of their actions in a world that has almost abandoned hope.

Land of Twilight & Blood

In the world of Varian, the once mighty sun has been shattered into countless fragments, casting the realm into perpetual twilight. These shards, known as Luminar Shards, hover ominously in the sky, emitting a dim, eerie light that barely pierces through the darkness below. The cataclysmic event that shattered the sun also led to the death of most of the gods, causing the essence of godly blood, Ichor, to rain down upon the lands. Leaving many divine realms empty and their power scattered across Varian.


The land is now steeped in Ichor and a dark ambiance, with twisted landscapes, corrupted creatures, and shadowy realms dominating the landscape. Once-thriving civilizations lie in ruin, and survivors struggle to eke out a grim existence amidst the remnants of the shattered sun. Surviving Nations hold little land and latch onto any power they can find in a desperate struggle to survive.


Ichor Springs, decayed remnants of a God's divine spark, have become a coveted yet perilous resource. These springs contain the essence of godly blood and power, which imparts unique abilities or curses to those who harness it. Factions and cults vie for control over these Springs, seeking to unlock the mysteries hidden within or wield the divine power for their own ambitions.


The dead gods, reduced to mere echoes of their former selves, occasionally whisper cryptic guidance, dark prophecies, or maddening secrets to those who dare to listen. Some of the Dead Gods even roam the landscape as creatures known as Titans. Their corpses acting on instinct alone. Adventurers and scholars alike embark on quests to unravel the truth behind the gods' demise and discern the implications it holds for Varian, as well as resurrect their own gods.


The shattered sun has given rise to peculiar magical phenomena. Necromantic and Eldritch energies seep through the cracks in reality, reanimating the dead and transforming the living into grotesque forms. The few gods to have survived are in a constant battle against these eldritch invaders that wish to take advantage of the weakened world, and can offer up little help to their followers. Arcane anomalies manifest in areas where the Luminar Shards concentrate, warping reality and causing unpredictable effects.


In this desolate world, adventurers must navigate treacherous landscapes, confront corrupted creatures, and contend with the ambitions of rival factions. The allure of Ichor blurs the line between good and evil as individuals grapple with the temptation of divine power and face the consequences of their actions in a world that has almost abandoned hope.

Land of Twilight & Blood

In the world of Varian, the once mighty sun has been shattered into countless fragments, casting the realm into perpetual twilight. These shards, known as Luminar Shards, hover ominously in the sky, emitting a dim, eerie light that barely pierces through the darkness below. The cataclysmic event that shattered the sun also led to the death of most of the gods, causing the essence of godly blood, Ichor, to rain down upon the lands. Leaving many divine realms empty and their power scattered across Varian.


The land is now steeped in Ichor and a dark ambiance, with twisted landscapes, corrupted creatures, and shadowy realms dominating the landscape. Once-thriving civilizations lie in ruin, and survivors struggle to eke out a grim existence amidst the remnants of the shattered sun. Surviving Nations hold little land and latch onto any power they can find in a desperate struggle to survive.


Ichor Springs, decayed remnants of a God's divine spark, have become a coveted yet perilous resource. These springs contain the essence of godly blood and power, which imparts unique abilities or curses to those who harness it. Factions and cults vie for control over these Springs, seeking to unlock the mysteries hidden within or wield the divine power for their own ambitions.


The dead gods, reduced to mere echoes of their former selves, occasionally whisper cryptic guidance, dark prophecies, or maddening secrets to those who dare to listen. Some of the Dead Gods even roam the landscape as creatures known as Titans. Their corpses acting on instinct alone. Adventurers and scholars alike embark on quests to unravel the truth behind the gods' demise and discern the implications it holds for Varian, as well as resurrect their own gods.


The shattered sun has given rise to peculiar magical phenomena. Necromantic and Eldritch energies seep through the cracks in reality, reanimating the dead and transforming the living into grotesque forms. The few gods to have survived are in a constant battle against these eldritch invaders that wish to take advantage of the weakened world, and can offer up little help to their followers. Arcane anomalies manifest in areas where the Luminar Shards concentrate, warping reality and causing unpredictable effects.


In this desolate world, adventurers must navigate treacherous landscapes, confront corrupted creatures, and contend with the ambitions of rival factions. The allure of Ichor blurs the line between good and evil as individuals grapple with the temptation of divine power and face the consequences of their actions in a world that has almost abandoned hope.

Land of Twilight & Blood

In the world of Varian, the once mighty sun has been shattered into countless fragments, casting the realm into perpetual twilight. These shards, known as Luminar Shards, hover ominously in the sky, emitting a dim, eerie light that barely pierces through the darkness below. The cataclysmic event that shattered the sun also led to the death of most of the gods, causing the essence of godly blood, Ichor, to rain down upon the lands. Leaving many divine realms empty and their power scattered across Varian.


The land is now steeped in Ichor and a dark ambiance, with twisted landscapes, corrupted creatures, and shadowy realms dominating the landscape. Once-thriving civilizations lie in ruin, and survivors struggle to eke out a grim existence amidst the remnants of the shattered sun. Surviving Nations hold little land and latch onto any power they can find in a desperate struggle to survive.


Ichor Springs, decayed remnants of a God's divine spark, have become a coveted yet perilous resource. These springs contain the essence of godly blood and power, which imparts unique abilities or curses to those who harness it. Factions and cults vie for control over these Springs, seeking to unlock the mysteries hidden within or wield the divine power for their own ambitions.


The dead gods, reduced to mere echoes of their former selves, occasionally whisper cryptic guidance, dark prophecies, or maddening secrets to those who dare to listen. Some of the Dead Gods even roam the landscape as creatures known as Titans. Their corpses acting on instinct alone. Adventurers and scholars alike embark on quests to unravel the truth behind the gods' demise and discern the implications it holds for Varian, as well as resurrect their own gods.


The shattered sun has given rise to peculiar magical phenomena. Necromantic and Eldritch energies seep through the cracks in reality, reanimating the dead and transforming the living into grotesque forms. The few gods to have survived are in a constant battle against these eldritch invaders that wish to take advantage of the weakened world, and can offer up little help to their followers. Arcane anomalies manifest in areas where the Luminar Shards concentrate, warping reality and causing unpredictable effects.


In this desolate world, adventurers must navigate treacherous landscapes, confront corrupted creatures, and contend with the ambitions of rival factions. The allure of Ichor blurs the line between good and evil as individuals grapple with the temptation of divine power and face the consequences of their actions in a world that has almost abandoned hope.

Shattered Sun is a dark fantasy setting with cosmic horror, gothic, and hopeful elements throughout. While it focuses on the horror and challenge that comes with living in a shattered & scarred world. It also features hope and perseverance. Even in the most dire of circumstances the people of this world will cling to that fading light.. This is a world that has held on even past what should, by all rights, have been its end.

Your characters will be the lights in the dark, beacons of resilience and a mortal's might.

Themes

Shattered Sun is a setting plagued by eldritch influence. The land lay in ruin, corrupted by forces beyond creation, and the decayed blood of its very gods. Nothing represents this quite as well as the Plagues, distortions of reality itself wrought by the Heralds. There are three such plagues. First is the black sun, when the Luminar shards shed magical darkness for 1 week and strengthen monsters. Next are the Shadow Storms, hurricanes of shadow and ash that choke out life and raise the dead. Finally, there are the mists that distort reality, space, and time.

Plagues

Shattered Sun is a dark fantasy setting with cosmic horror, gothic, and hopeful elements throughout. While it focuses on the horror and challenge that comes with living in a shattered & scarred world. It also features hope and perseverance. Even in the most dire of circumstances the people of this world will cling to that fading light.. This is a world that has held on even past what should, by all rights, have been its end.

Your characters will be the lights in the dark, beacons of resilience and a mortal's might.

Themes

Shattered Sun is a setting plagued by eldritch influence. The land lay in ruin, corrupted by forces beyond creation, and the decayed blood of its very gods. Nothing represents this quite as well as the Plagues, distortions of reality itself wrought by the Heralds. There are three such plagues. First is the black sun, when the Luminar shards shed magical darkness for 1 week and strengthen monsters. Next are the Shadow Storms, hurricanes of shadow and ash that choke out life and raise the dead. Finally, there are the mists that distort reality, space, and time.

Plagues

Shattered Sun is a dark fantasy setting with cosmic horror, gothic, and hopeful elements throughout. While it focuses on the horror and challenge that comes with living in a shattered & scarred world. It also features hope and perseverance. Even in the most dire of circumstances the people of this world will cling to that fading light.. This is a world that has held on even past what should, by all rights, have been its end.

Your characters will be the lights in the dark, beacons of resilience and a mortal's might.

Themes

Shattered Sun is a setting plagued by eldritch influence. The land lay in ruin, corrupted by forces beyond creation, and the decayed blood of its very gods. Nothing represents this quite as well as the Plagues, distortions of reality itself wrought by the Heralds. There are three such plagues. First is the black sun, when the Luminar shards shed magical darkness for 1 week and strengthen monsters. Next are the Shadow Storms, hurricanes of shadow and ash that choke out life and raise the dead. Finally, there are the mists that distort reality, space, and time.

Plagues

Shattered Sun is a dark fantasy setting with cosmic horror, gothic, and hopeful elements throughout. While it focuses on the horror and challenge that comes with living in a shattered & scarred world. It also features hope and perseverance. Even in the most dire of circumstances the people of this world will cling to that fading light.. This is a world that has held on even past what should, by all rights, have been its end.

Your characters will be the lights in the dark, beacons of resilience and a mortal's might.

Themes

Shattered Sun is a setting plagued by eldritch influence. The land lay in ruin, corrupted by forces beyond creation, and the decayed blood of its very gods. Nothing represents this quite as well as the Plagues, distortions of reality itself wrought by the Heralds. There are three such plagues. First is the black sun, when the Luminar shards shed magical darkness for 1 week and strengthen monsters. Next are the Shadow Storms, hurricanes of shadow and ash that choke out life and raise the dead. Finally, there are the mists that distort reality, space, and time.

Plagues

Pantheon

Lineages

Geography

Magic

Miscellaneous

Pantheon

Lineages

Geography

Magic

Miscellaneous

Pantheon

Lineages

Geography

Magic

Miscellaneous

Pantheon

Lineages

Geography

Magic

Miscellaneous

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More On House Rules

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© 2016-2023. All rights Reserved EldritchDM.

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© 2016-2023. All rights Reserved EldritchDM.

Made using

template in

© 2016-2023.

Made using

template in

All rights Reserved EldritchDM.

© 2016-2023.

Made using

template in

All rights Reserved EldritchDM.